First development update since the end of Team Production 1. The windmill was an asset we wanted to develop for the first quarter but never got to it - so it became one of the first assets developed for TP2 as we move away from the village and onto the alien assets. Re-utilized a lot of textures from the village but felt it was important to do so as it was still supposed to fit within the same environment.Modeled by Ron, Unwrapped/Textured by me.
Texture 1024x1024
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