Modeled by Ron and unwrapped by me, this is the forge model.
Near finished textured forge. Still debating the use of stone on the base and the alphas need to be tweaked a bit but this is fairly close to the end result - minus props (hammer, anvil, ect.)
Texture sheet for the unique assets on the forge building. Used two separate material IDs for this asset so I could use the tillable grass texture I showed earlier in the blog for the roof.
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