Keeping with the concept and adding more to further flush out the village look here are some more assets to populate the area:
Textured assets: The entrance gate with a scale reference, water and hay troughs and an empty food stand, a flushed out and unfinished stump, a barrel, a fence, and different hay bale variations with no alphas on them yet.
Had fun texturing and designing the assets, went with a different look and style for the fences as I thought the old ones we had were to flat and boring so tried to make them more a mix of stone and wood features that also emulate the gate to the village. As far as colors and textures go I used some of the same styles found in the statue area and played with wood color trying to make the food stands darker red. Some still need to be tweaked and flushed out with alphas and extra details.
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